The sixth Hypecon was held on May 13th in the same venues as the previous year. The City Hall served as the gaming area, Takomo hosted panels and workshops, and the Wanha Areena was once again divided for boffeing and the sales hall. Hypecon had grown by almost a thousand compared to the previous year, with 3,000 con-goers attending throughout the day!
Hypecon was organized in collaboration with all interested parties through Facebook starting from the fall. Meetings were held approximately once a month via Skype. In the spring, Skype was replaced by Discord, and meetings became more frequent, occurring about every two weeks as the event approached. There were no physical meetings at all this year! Hypecon was represented at several events by its active members: Tracon, Yukicon, and Tylycon.
This year, there had a significant number of program presenters. For the first time at Hypecon, the closing program was implemented on the City Hall side as a gaming tournament. The Artist Alley was also a success, with more vendors than in previous years. Unfortunately, due to space limitations, some had to be put on a waiting list once the 25 spots in the Artist Alley were filled, prompting consideration of its expansion for the next year. Also, for the first time, Hypecon featured a guest of honor, Namikolinx, whose program drew a considerable crowd.
The event included familiar vendors and recurring activities in the program, such as Hall Cosplay, Cosplay Date, drawing competitions, and a parapara dance lesson – among many others! At the City Hall, attendees engaged in console games, miniature games, Pokémon, and Magic: The Gathering. As a new experiment at the City Hall, an Escape Room was introduced.
Luckily, the weather was favorable, and despite the courtyard being under renovation, the con-goers enjoyed their time outdoors. Outside, vendors offered cotton candy, soft serve ice cream, and meter-long licorice, bringing a summery atmosphere to May!